Real11.com fantasy points system

FANTASY POINTS SYSTEM

Fantasy Point System on Real11:

Have you just started your fantasy cricket journey? We are here for you to give a better understanding about the fantasy points system, which will ultimately help you to create you the best fantasy cricket teams for the upcoming real-life matches. After joining the contests with your fantasy team, your points will be calculated on the basis of fantasy points system.

If you’ve gone through the How to Play and Fantasy Cricket App, then you are at the right place for your next step:

RUN +1


BOUNDRY BONUS +1


SIX BONUS +2


HALF-CENTURY BONUS +8


CENTURY BONUS +16


DISMISSAL FOR A DUCK (Batsman, Wicket-Keeper & All-Rounder) -2


WICKET (Excluding Run Out) +25


4-WICKET HAUL BONUS +8


5-WICKET HAUL BONUS +16


MAIDEN OVER +8


CATCH +8


STUMPING/RUNOUT (direct) +12


RUN-OUT (thrower) +6


RUN-OUT (catcher) +6


CAPTAIN 2x


VICE-CAPTAIN 1.5x


IN STARTING 11 +4


BELOW 4 RUNS PER OVER +6


BETWEEN 4-4.99 RUNS PER OVER +4


BETWEEN 5-6 RUNS PER OVER +2


BETWEEN 9-10 RUNS PER OVER -2


BETWEEN 10.1-11 RUNS PER OVER -4


ABOVE 11 RUNS PER OVER -6


BETWEEN 60-70 RUNS PER 100 BALLS -2


BETWEEN 50 – 50.9 RUNS PER 100 BALLS -4


BELOW 50 RUNS PER 100 BALLS -6


RUN +1


BOUNDRY BONUS +1


SIX BONUS +2


HALF-CENTURY BONUS +4


CENTURY BONUS +8


DISMISSAL FOR A DUCK (Batsman, Wicket-Keeper & All-Rounder) -3


WICKET (Excluding Run Out) +25


4-WICKET HAUL BONUS +4


5-WICKET HAUL BONUS +8


MAIDEN OVER +4


CATCH +8


STUMPING/RUNOUT (direct) +12


RUN-OUT (thrower) +6


RUN-OUT (catcher) +6


CAPTAIN 2x


VICE-CAPTAIN 1.5x


IN STARTING 11 +4


BELOW 2.5 RUNS PER OVER +6


BETWEEN 2.5-3.49 RUNS PER OVER +4


BETWEEN 3.5-4.5 RUNS PER OVER +2


BETWEEN 7-8 RUNS PER OVER -2


BETWEEN 8.1-9 RUNS PER OVER -4


ABOVE 9 RUNS PER OVER -6


BETWEEN 50-60 RUNS PER 100 BALLS -2


BETWEEN 40 – 49.99 RUNS PER 100 BALLS -4


BELOW 40 RUNS PER 100 BALLS -6


RUN +1


BOUNDRY BONUS +1


SIX BONUS +2


HALF-CENTURY BONUS +4


CENTURY BONUS +8


DISMISSAL FOR A DUCK (Batsman, Wicket-Keeper & All-Rounder) -4


WICKET (Excluding Run Out) +16


4-WICKET HAUL BONUS +4


5-WICKET HAUL BONUS +8


CATCH +8


STUMPING/RUNOUT (direct) +12


RUN-OUT (thrower) +6


RUN-OUT (catcher) +6


CAPTAIN 2x


VICE-CAPTAIN 1.5x


IN STARTING 11 +4


RUN +1


BOUNDRY BONUS +1


SIX BONUS +2


HALF-CENTURY BONUS +8


CENTURY BONUS +16


DISMISSAL FOR A DUCK (Batsman, Wicket-Keeper & All-Rounder) -2


WICKET (Excluding Run Out) +25


4-WICKET HAUL BONUS +8


5-WICKET HAUL BONUS +16


MAIDEN OVER +16


CATCH +8


STUMPING/RUNOUT (direct) +12


RUN-OUT (thrower) +6


RUN-OUT (catcher) +6


CAPTAIN 2x


VICE-CAPTAIN 1.5x


IN STARTING 11 +4


BELOW 6 RUNS PER OVER +6


BETWEEN 6-6.99 RUNS PER OVER +4


BETWEEN 7-8 RUNS PER OVER +2


BETWEEN 11-12 RUNS PER OVER -2


BETWEEN 12.01-13 RUNS PER OVER -4


ABOVE 13 RUNS PER OVER -6


BETWEEN 90-99.99 RUNS PER 100 BALLS -2


BETWEEN 80 – 89.99 RUNS PER 100 BALLS -4


BELOW 80 RUNS PER 100 BALLS -6